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26 hours 30 minutes ... Holy $#|*

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  • 26 hours 30 minutes ... Holy $#|*

    Ok, So there's a new 'feature' in ptw that some may have noticed,
    when you finish a game, it tells you how much time you've used. So my first PTW game (std world size, random everything, Monarch) ends (with my victory by domination) and this stat comes up 26hours and change!!!!

    So the question is, how do I get a satisfying game without all that time. i figure i spent most of it moving artillary, cavalry and tanks around. How much fun is that?

    So, what settings, modifications to rules etc etc to shorten the overall gametime without impacting strategic play?

    BTW, I like having at least 8 civs for the chaos effect, so thats my one rule, at least 8 civs...

    regards

    --mm
    If Bush bought America, why shouldn't he sell Iraq?

  • #2
    play on small or normal maps with no island...
    Or Continent can be fun... with continent this can take like 8-9 hours even less for me. To be beat or beat the computer..in Monarch
    bleh

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    • #3
      accelerated production

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      • #4
        Re: 26 hours 30 minutes ... Holy $#|*

        Originally posted by monkeyman
        So the question is, how do I get a satisfying game without all that time. i figure i spent most of it moving artillary, cavalry and tanks around. How much fun is
        When you're imagining all the damage you're about to do with those units it can be quite fun. I love that clock though. 17h, 48m, 8s for my first game. It helps you understand the opportunity cost of an addiction like Civ.

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        • #5
          accelerated production
          I love this feature and it is key to shortening the game time.

          I dont want to shorten my games to much though because the fun of civ is taking the time to command an entire empire and get things right.
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          • #6
            Thats fast! By my standards anyway! hahah

            I like to dominate the entire planet and leave the each AI civ with 2-3 cities and laugh as they try to send settlers out to expand out of my cities which surround them....they are land locked by the way.

            Before attacking their last city, whereever it is, I would give them 2-3 cities as a tribute and exchange for peace. THese citise would be surrounded by my cities and there is no way for them to expand or attack their way out as they are too weakkkkk......

            Then I would declare war and wipe out their last city leaving them imprisoned in the few cities I have given them.

            I think of it as collecting species or civs......like some demented alien race......bwaaahahhaha....

            By trying to achieve these goals I average more than 100 hours a game on giant maps.....

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            • #7
              Just finished by 1st PTW game, and I clocked in at 81 hours on a large, large-continent map. But I don't go in for all that governor/automation stuff. If I don't micromanage it, it doesn't get done the way I want it.

              EDIT: typo.
              Last edited by Jaybe; November 23, 2002, 21:20.

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              • #8
                I wonder how the time is counted. I mean I sometimes leave the game up sitting there waiting for my next move while leave the house.

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                • #9
                  So the question is, how do I get a satisfying game without all that time. i figure i spent most of it moving artillary, cavalry and tanks around. How much fun is that?
                  Use "magical" shortcuts callled "J" annd "Shift-J".
                  And use Rally point ability.

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                  • #10
                    26 hours would not be a lot for me but I'll be on the lookout to see how much time I spent on my games . I usually take my time with the game and that probably means lots of hours...

                    So long...
                    Excellence can be attained if you Care more than other think is wise, Risk more than others think is safe, Dream more than others think is practical and Expect more than others think is possible.
                    Ask a Question and you're a fool for 3 minutes; don't ask a question and you're a fool for the rest of your life! Chinese Proverb
                    Someone is sitting in the shade today because someone planted a tree a long time ago. Warren Buffet

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                    • #11
                      Did you notice those 26 hours passing by? If you did not, then you were having fun...

                      But small or standard maps, no islands, and accelerated production, plus some automation (governors in some places, workers automated, rally points) might do the trick for you.

                      I prefer loooong and detailed games, but YMMV.
                      I watched you fall. I think I pushed.

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                      • #13
                        Originally posted by panag
                        hi ,

                        there should be an option to turn the time table on / off

                        have a nice day
                        Why should there be an option to turn this off? Does it bother you to know how much time you spend playing a game?

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                        • #14
                          Really why would one need to turn it off?

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                          • #15
                            Originally posted by asleepathewheel


                            Why should there be an option to turn this off? Does it bother you to know how much time you spend playing a game?
                            hi ,

                            no , but it would make some people happy , ......

                            and its one of those things that are not really needed , there is other stuff that is far more important then a timer , .......

                            have a nice day
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